Saturday, 1 November 2008

Mega 64: GRAW 2

Sony patents sound-sensing PS3 controller

PlayStation 3 motion control rumors were revived today thanks to a Sony patent filing for a break-apart controller that works with motion and sound.


A recent Sony PS3 patent filing has revived rumors that the company is quietly preparing to attack Nintendo's motion-sensing Wii head-on.
While just a patent filing for now, the details include features and functionality that would be impossible with a Wiimote or the upcoming 1:1 MotionPlus add-on. For instance, the Sony controller uses the same break-apart design that surfaced earlier this year, but it adds in PlayStation Eye tracking and "ultrasonic" waves to track a player in 3-D space.
"Game interface tracks the position of one or more game controllers in 3-dimensional space using hybrid video capture and ultrasonic tracking system," read the patent filing, which was researched by GameIndustry.biz. "The captured video information is used to identify a horizontal and vertical position for each controller within a capture area. The ultrasonic tracking system analyzes sound communications to determine the distances between the game system and each controller and to determine the distances among the controllers."
The controller also fits together in a variety of combinations, much like the Menacer light gun peripheral for the Sega Genesis in the early 1990s. The original break apart PS3 controller design was actually unveiled in a separate patent filing earlier this year.
The Xbox 360, for its part, also saw its share of motion control rumors swirl throughout 2008. As of today, however, Microsoft has continued to deny the existence of a motion controller for that console.

What’s next for Burnout Paradise?

Phew! Another big week, here at Criterion Games, but it’s great to be back on the blog! Today, we made the first of a series of announcements calling out our 2009 Burnout Paradise content.
So first up, we’re talking about the in-game browser for the PLAYSTATION 3. We always like to embrace the great hardware innovations for PlayStation. We’re using the browser to bring you closer to your friends and also to get you the latest news on what we’re working on – it’s like having criteriongames.com inside the game.
We’ll bring you all the latest on this PlayStation-exclusive feature over the coming weeks, but for now all you need to know is it’s called Burnout Paradise Network and it’ll be ready in Feb ‘09.
Next up let’s talk Burnout Paradise Party Pack.
Burnout’s an awesome social game, but the action’s all online. With Party, we wanted to create something for when all the players are in one place – gathered around a single screen.Fans of the classic Crash Mode from Burnout 2: Point of Impact will know that this is not the first time we’ve done something like this. And we hope the response to Party is as warm as it was for Crash mode.
So, if you like to get together and play games, it’s time to break out the drinks, party hats and balloons!



Now you can enjoy Burnout Paradise in a completely new way.


1. Get together with up to 7 friends and gather round your PLAYSTATION 3. Here you can see some of the Burnout team lining up for a little Halloween-themed fun. You can see the full session in our latest Crash TV video podcast - it’s The Halloween Special!





2. Start Burnout Paradise and get the Party Pack update from the Store


3. Pause to admire the excellent new Party Edition visuals and atmosphere! We’ve overhauled not just the presentation screens but also the in-game visuals, which are now brighter and more colourful in recognition of Burnout’s new party theme.



4. Select 8-player party and get ready for the action. If you’ve got the PlayStation Eye add your picture now.












5. It’s pass-the-pad, so you’ll only need one controller to play, no matter how many players are involved!










6. The game selects a player at random and drops them into Paradise with a simple, fun challenge to complete.
Land a barrel roll!





Survive racing oncoming traffic!























Race a circuit of the dirt track in the best possible time!





























There are 3 types of challenge to take on – Stunt, Speed and Skill. Stunt involves jumps and tricks. Speed features quick time trials and timed challenges. Skill includes racing through oncoming traffic and drifting your car.
7. Pick up the winner and run around cheering / commiserate the loser

































8. Give it another go! Don’t forget, there are extra trophies and achievements available within this pack, as well as a stack of other enhancements.





































You’ll be able to purchase this awesome premium Burnout Paradise content from February 2009, but if you haven’t got Burnout Paradise already, there’s never been a better time to buy.
We announced today that we’re bringing all the 2008 innovations as well as Party to something we’re calling Burnout Paradise: The Ultimate Box. It’s a new packaged game that’ll be available in Feb 2009!
Look out for more soon – either here on the awesome PlayStation Blog, back home on the Criterion Games Web site and in our video podcast – Crash TV.

Resistance 2

Resistance 2 Midnight Launch Event, Insomniac Community Day Details

It’s here! Well, almost. The launch of Resistance 2 is now only days away, so we hope you and your Bullseye are just about ready to go huntin’ for some Chimera. The game officially hits store shelves in North America on November 4, and to help celebrate Resistance 2’s arrival, we’ve got something extra-special planned:
Midnight Launch Event: That’s right, Resistance 2 is taking over the PlayStation Store in San Francisco’s Metreon for the night of November 3rd (and early on the 4th). In addition to being one of the first to pick up a copy of the game, attendees will be able to meet a host of Insomniacs (including Ted Price, our President and CEO, and members of the community team), receive some cool swag, get their copy of the game signed, and have their picture taken and placed on the cover of Resistance 2. Oh, and if you’re planning on purchasing the collector’s edition, you definitely want to come to this event. Trust us; your wallet will thank you for it. You can purchase the game at 12:01 am, but fans that show up a bit early can meet us and get that photo of yourself on the R2 cover.




While November 4 has been etched in the minds of Resistance fans, here’s another one to mark on your calendar: November 7. That’s the date of our first-ever community day here at Insomniac. Fans will be treated to a studio tour, Resistance 2 competitive multiplayer sessions against the dev team, a panel discussion about our latest title, and other fun activities. If you are at least 17 years old and live/plan to be in the Los Angeles area on November 7, e-mail us at mailto:%20RSVP@insomniacgames.com for more details on the event.
Well, that’s it for now. I hope you use this weekend to get in a few extra rounds with the beta (we just extended it until Monday). See you soon on the battlefield!