Thursday, 11 September 2008

Killzone 2 Multiplayer Beta starts on PlayStation Network this fall



The Killzone 2 Multiplayer Beta will be released early October 2008 on PSN. As you may know the beta graphics isn’t the final build and will feature some bugs. Sony has revealed some of the amazing features you can do in the following beta. You can walk slowly through the shadows to remain almost undetectable, but if you move, players will be able to notice you as the cloaking effect will lessen slightly.
The secondary ability of the Scout enables them to tag all the enemies on-screen with a hidden marker, which will broadcast the coordinates for those tagged players to his teammates.
Sony also revealed the other classes in the beta, which include:
* Rifleman: The default troop type. Starts wsith a variety of primary and secondary wepaons that include grenades. Bigger guns are unlockable as you progress up the ranks.* Engineer: Allowed to set up automated turrets as primary ability. Can repair ammunition dumps, mounted guns and turrets damaged from weapons fire.* Medic: Can revive teammates who have been shot down if they are reached in time. Can throw health packs which can be collected by other players.* Assault Trooper: The Heavy Weapons class. Has thick armor thus they can take twice as much damage. Has a speedboost as their secondary ability.* Tactician: The Captain of the group. Allowed to drop colored smoke grenades which serve as spawn points for his team. Can prove essential on the bigger Beta test maps as it can allow for a steady flow of friendly troops to the frontline. Can also call in air support (a sentry bot that flies low to tears into the enemy from above).* Saboteur: Can assume the look of your opponents in order to infiltrate their camps. Can use sticky proximity-activated C4 charges. Making them lethal as they can throw these into enemy spawn-points once they’ve assumed their identity!
A you may all know the full version of the game will be released march 2008.

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