Producer claims game would fill four Blu-ray discs if developed using traditional methods
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According to the developer, Fuel's world map is an insane 5,000 square miles. When asked how many Paradise Cities would fit inside that area, Brickley said, "I did a little Power Point internally to do it and it zoomed them in to each other. It's like a little postage stamp because I think it does like four kilometres or something." Additionally, he claimed that if Fuel were developed using traditional means, the game would fill four Blu-ray discs.
Although Brickley is obviously taking a good-natured jab at Criterion's latest game, he doesn't see the two games directly competing. "They probably compliment each other quite well," said Brickley. Still, once they've opened up the size comparisons, it's hard not to think about them. Does Fuel's crazy amount of ground to cover get you excited, or are you more interested in the smaller, concentrated area of Burnout: Paradise?
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